Sold in sheets of 10 (quantity 1=10 stickers) or sheets of 5 (quantity 1=5 stickers).
Points:
Deploy: 50
Capture/CapOn: Split of 60 by multiples of 5 with a minimum of 10 (eg, 10, 15, 35, 40, etc) — Example: capture = 25, cap on = 35.
The Twist(s):
When captured, the Fire Mystery lights three (3) fires within 1 mile on greenies.
Capping these fires results in two possible outcomes:
- There is an 80% chance that the fire will extinguish. For putting out the fire, you will receive 50 points for capture, and the owner of the host greenie will earn 10 points.
- The other 20% is a little more dangerous. These fires can also burn you. If you get burned, you will LOSE 5 (-5) points. (The owner of the host greenie will still earn 10 points). It’s a choice of risk versus reward. As the saying goes, if you play with fire you might get burned.
Badges:
Upon release of the Fire Mystery, we will also have three badge lines: Capping the Fire Mystery Munzees, Deploying Fire Mystery Munzees, and "Getting Burned".
Each fire stay lit for 2 hours on greenies before expiring.